|
|
| topics: |
CGT | TCS |
|
1997
|
| J |
D.R. Karger and D. Koller (1997). "(De)randomized construction of small sample spaces in NC." Journal of Computer and System Sciences, 55(3), 402-413.
Full version of paper from FOCS '94.
[older version, 1994] | bib/abs
|
|
| topics: |
|
TCS |
|
| J |
B. von Stengel and D. Koller (1997). "Team-maxmin equilibria." Games and Economic Behavior, 21, 309-321.
| bib/abs
|
|
| topics: |
CGT |
TCS |
|
1996
|
| J |
D. Koller, N. Megiddo, and B. von Stengel (1996). "Efficient Computation of Equilibria for Extensive Two-Person Games." Games and Economic Behavior, 14(2).
| bib/abs
|
|
| topics: |
CGT |
TCS |
|
1995
|
| C |
D. Koller and A. Pfeffer (1995). "Generating and solving imperfect information games." Proceedings of the 14th International Joint Conference on Artificial Intelligence (IJCAI) (pp. 1185-1192).
| bib/abs
|
|
| topics: |
CGT |
TCS |
|
| C |
J. Feigenbaum, D. Koller, and P. Shor (1995). "A game-theoretic classification of interactive complexity classes." Proceedings of the 10th Annual IEEE Conference on Structure in Complexity Theory (STRUCTURES) (pp. 227-237).
| bib/abs
|
|
| topics: |
|
TCS |
|