| AngleBetweenPlanes(const Vector3 &p1, const Vector3 &p2, const Vector3 &p3, const Vector3 &p4) | PMath | [static] |
| ArbitraryNonParallel(const Vector3 &v) | PMath | [static] |
| ComputePos(const Vector3 &prev, const Vector3 &cur, Real angle, Real bondLength) | PMath | [static] |
| ConvertToQuaternion(double **input, Vector4 *output, vector< int > sign) | PMath | [static] |
| DeltaQuaterToDeltaVel(Vector4 qi, Vector4 qf, Vector3 *delatV) | PMath | [static] |
| Find2PtTransform(Vector3 s1, Vector3 s2, Vector3 e1, Vector3 e2) | PMath | [static] |
| FindRotationMatrix(const Vector3 &axis, Real angle) | PMath | [static] |
| getAngle(const Vector3 &v1, const Vector3 &v2) | PMath | [static] |
| InterpolateQuaternion(Vector4 qi, Vector4 qf, Vector4 *qu, double u) | PMath | [static] |
| LocalToGlobalCoord(const vector< Vector3 > definedRelativeCoordinates, const vector< Vector3 > definedGlobalCoordinates) | PMath | [static] |
| normalize(vector< double > &v) | PMath | [static] |
| signum(double a) | PMath | [static] |
| sphereIntersectsCube(const Vector3 &sphereCenter, Real sphereRadius, const Vector3 &cubeVertex1, const Vector3 &cubeVertex2) | PMath | [static] |
| TorsionAngle(Vector3 u, Vector3 v, Vector3 w) | PMath | [static] |